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Castle Battle
1.0
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#include <irrlicht.h>
#include <vector>
Go to the source code of this file.
Classes | |
class | KEYBOARD::Key |
Key is a class that describe a irrlicht EKEY_CODE and what ACTION_KEYBOARD is referring. More... | |
class | KEYBOARD::Keyboard |
Keyboard class will handle keyboard input events. More... | |
Namespaces | |
KEYBOARD | |
Keyboard namespace with all things related to Keyboard, Key, and keyboard mapping. | |
Variables | |
const std::vector< Key > | KEYBOARD::KEYBOARD_DEFAULT |
Default Keybaord mapping. More... | |