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Castle Battle
1.0
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#include <irrlicht.h>
#include <iostream>
Go to the source code of this file.
Classes | |
class | HUD::HUD |
HUD of the gameplay. More... | |
Namespaces | |
HUD | |
Graphic user interface namespace. | |
Enumerations | |
enum | { HUD::POWER_TEXT, HUD::POWER_BAR, HUD::INFO_PLAYER } |
Variables | |
const f32 | HUD::SPEED_HIGH = 1.0098f |
const f32 | HUD::SPEED_LOW = 0.975f |
const s32 | HUD::MAX_HEIGHT = 237 |