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Castle Battle
1.0
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This is the complete list of members for Castle, including all inherited members.
addToPhysicsWorld() | Castle | private |
buildCastle(core::vector3df center) | Castle | |
calculateAbsoluteCenter() | Castle | |
Castle(scene::ISceneManager *smgr, Physics *physics, IrrlichtDevice *device, video::IVideoDriver *driver, core::vector3df center) | Castle | |
checkTarget() | Castle | |
COLOR_DARK | Castle | |
COLOR_LIGHT | Castle | |
createBlock(core::vector3df position, core::vector3df scale, core::vector3df rotation, char side, video::SColor color=randomColor()) | Castle | private |
device | Castle | private |
driver | Castle | private |
getSideSize(char side) | Castle | |
initialTargetPos | Castle | private |
node | Castle | private |
nodes | Castle | private |
physics | Castle | private |
position | Castle | private |
setTreasure() | Castle | |
smgr | Castle | private |
target | Castle | private |