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Castle Battle
1.0
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This is the complete list of members for Cannon, including all inherited members.
angle | Cannon | private |
barrel | Cannon | private |
btBall | Cannon | private |
camera | Cannon | private |
Cannon(IrrlichtDevice *device, scene::ISceneManager *smgr, video::IVideoDriver *driver, core::vector3df position, Physics *physics) | Cannon | |
cannon | Cannon | private |
device | Cannon | private |
driver | Cannon | private |
getBoundingBox() | Cannon | |
getCamera() | Cannon | |
getCannon() | Cannon | |
getInclinateValues(ACTION_KEYBOARD key) | Cannon | |
getRange() | Cannon | |
initAngles() | Cannon | |
initBarrelVector | Cannon | private |
initCannon(core::vector3df position, core::vector3df rotation) | Cannon | |
initialBarrelVector | Cannon | private |
moveCamera() | Cannon | |
moveCannon(ACTION_KEYBOARD action) | Cannon | |
physics | Cannon | private |
plane | Cannon | private |
refreshAngle() | Cannon | |
rotation | Cannon | |
rotationconstraint | Cannon | |
setCamera(core::vector3df offset, core::vector3df rotation, scene::ISceneManager *smgr, scene::ISceneNode *node) | Cannon | |
setPosition(core::vector3df position) | Cannon | |
setRotation(core::vector3df rotation) | Cannon | |
shoot(f32 power) | Cannon | |
smgr | Cannon | private |
wagon | Cannon | private |
~Cannon() | Cannon |