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Castle Battle
1.0
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#include <irrlicht.h>
#include <vector>
#include <map>
#include "target.h"
#include "bullethelper.h"
#include "physics.h"
Go to the source code of this file.
Classes | |
class | Castle |
The Castle handles all things related to the Castles Building, treasure, physics and collisions. More... | |
Variables | |
const f32 | BLOCKS_OFFSET = 0.05f |
const f32 | TARGET_OFFSET = 1.f |
const f32 BLOCKS_OFFSET = 0.05f |
Distance between blocks
const f32 TARGET_OFFSET = 1.f |
Maximum offset of the target from initial positon.