Castle Battle
1.0
src
enviroment
Sky.h
Go to the documentation of this file.
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#include <irrlicht.h>
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using namespace
irr
;
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class
Sky
{
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private
:
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scene::ISceneNode*
sky
;
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public
:
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Sky
(scene::ISceneManager* smgr, video::IVideoDriver* driver, core::stringw texture, f32 radius);
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};
irr
Sky::sky
scene::ISceneNode * sky
Scene node of the sky.
Definition:
Sky.h:10
Sky
Sky of the world.
Definition:
Sky.h:7
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